Little more than a decade ago, video games produced outside the mainstream were largely an afterthought, found only in small online communities or derogatorily labeled “casual” games. The proliferation of game-making tools, the coming-of-age of a play-literate generation, and a growing consensus on canonical works has pushed the medium into maturity, expanding what we talk about when we talk about games. Today, a renewed interest in virtual and augmented reality, along with an expanding field of interactive experiences—escape rooms, immersive theater, mobile social applications, and more—sketches the boundaries of a vast space of expression.
IndieCade Presents: A Decade of Game Design highlights eight influential game developers from this past decade, presenting recent projects and contextualizing them within their larger bodies of work. Featuring Anna Anthropy, Tracy Fullerton, Copenhagen Game Collective, David Kanaga, Paolo Pedercini, Nonny de la Pena, Jason Rohrer, and Tale of Tales, A Decade of Game Design explores how games grew into a bona fide artistic and expressive medium.
Presented in conjunction with the exhibition, IndieCade East returns to Museum of the Moving Image for its fifth year, February 16–18, spotlighting the developers featured in A Decade of Game Design with a weekend of play, talks, workshops, a game jam, and more.